Textures created using photos of my cat.
Created in Maya and Substance painter. Rendered in Unreal Engine 4.
The rim lighting was faked in material using a fresnel node. A mask was applied on top to remove unwanted areas like the nostrils.
3D Artist – Contact@Jason3Dportfolio.com
Textures created using photos of my cat.
Created in Maya and Substance painter. Rendered in Unreal Engine 4.
The rim lighting was faked in material using a fresnel node. A mask was applied on top to remove unwanted areas like the nostrils.